Immersive simulation tools designed for people with Autism Spectrum Disorders. 3D modelling of interactive scenarios

Ersilia Vallefuoco, Alessandro Pepino, Carmela Bravaccio

Autism Spectrum Disorders (ASD) include a set of developmental disorders, characterised by various difficulties in relationships, communication and social inclusion. Several studies have evaluated the use of serious games as tools, alongside traditional therapeutic approaches, to encourage the development of communication, the process of learning, social behaviour and psychomotor skills in people with ASD. The proposed study aims to employ and rate the use of immersive simulation tools to strengthen and increase the learning of mathematical basics in individuals with ASD. A multidisciplinary team supported the design and development of this serious game, identifying a tester group and determining the important aspects for application development through the drafting of a planning document. The development of the prototype was supported by Unity, as game engine, and 3D Studio Max as 3D modelling software. The prototype game is designed for PCs and is currently undergoing testing with users. From the results from the first phase of testing we will be able to rate the elements to redesign for the development of this serious game and estimate initial impacts in terms of learning and skills development.

DOI 
10.14605/AUT1521705

Keywords
Serious game, simulation, Autism Spectrum Disorder, interactive tools, learning, game.

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